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							24 lines
						
					
					
						
							643 B
						
					
					
				| using DebugDrawEx; | |
| using UnityEngine; | |
| 
 | |
| public class Test : MonoBehaviour | |
| { | |
|     void Start() | |
|     { | |
|         var point1 = new Vector3(-3, 0, 0); | |
|         var point2 = new Vector3(3, 0, 0); | |
|         DebugDraw.DrawLine(point1, point2, Color.green, 5, true); | |
|         //Debug.DrawLine(point1, point2, Color.green, 1000, false); | |
|         //Debug.DrawLine(point1, point2); | |
|     } | |
|      | |
|     void Update() | |
|     { | |
|         /* | |
|         var point1 = new Vector3(-3, 0, 0); | |
|         var point2 = new Vector3(3, 0, 0); | |
|         DebugDraw.DrawLine(point1, point2, Color.green, 0, true); | |
|         //Debug.DrawLine(point1, point2, Color.green, 1000, false); | |
|     */ | |
|     } | |
| }
 |