errorcode
3 years ago
27 changed files with 941 additions and 0 deletions
-
0CHANGELOG.md
-
7CHANGELOG.md.meta
-
8Documentation.meta
-
0Documentation/debugdrawex.md
-
7Documentation/debugdrawex.md.meta
-
0LICENSE.md
-
7LICENSE.md.meta
-
0README.md
-
7README.md.meta
-
8Runtime.meta
-
8Runtime/DebugDrawEx.meta
-
142Runtime/DebugDrawEx/DebugDraw.cs
-
11Runtime/DebugDrawEx/DebugDraw.cs.meta
-
65Runtime/DebugDrawEx/Line.cs
-
11Runtime/DebugDrawEx/Line.cs.meta
-
22Runtime/DebugDrawEx/LineMonoBehaviour.cs
-
3Runtime/DebugDrawEx/LineMonoBehaviour.cs.meta
-
14Runtime/ropogames.debugdrawex.asmdef
-
7Runtime/ropogames.debugdrawex.asmdef.meta
-
8Samples.meta
-
8Samples/Scenes.meta
-
534Samples/Scenes/SampleScene.unity
-
7Samples/Scenes/SampleScene.unity.meta
-
24Samples/Test.cs
-
11Samples/Test.cs.meta
-
15package.json
-
7package.json.meta
@ -0,0 +1,7 @@ |
|||
fileFormatVersion: 2 |
|||
guid: e6c6cddf31a3c3d44a57d6efdc7b7be7 |
|||
TextScriptImporter: |
|||
externalObjects: {} |
|||
userData: |
|||
assetBundleName: |
|||
assetBundleVariant: |
@ -0,0 +1,8 @@ |
|||
fileFormatVersion: 2 |
|||
guid: c55cf6373cd5d0a45b3c601dbc6bf11a |
|||
folderAsset: yes |
|||
DefaultImporter: |
|||
externalObjects: {} |
|||
userData: |
|||
assetBundleName: |
|||
assetBundleVariant: |
@ -0,0 +1,7 @@ |
|||
fileFormatVersion: 2 |
|||
guid: a08517034b30e15439e41d0934ba3e65 |
|||
TextScriptImporter: |
|||
externalObjects: {} |
|||
userData: |
|||
assetBundleName: |
|||
assetBundleVariant: |
@ -0,0 +1,7 @@ |
|||
fileFormatVersion: 2 |
|||
guid: 348290d45f68f6849987b7adcf4a837e |
|||
TextScriptImporter: |
|||
externalObjects: {} |
|||
userData: |
|||
assetBundleName: |
|||
assetBundleVariant: |
@ -0,0 +1,7 @@ |
|||
fileFormatVersion: 2 |
|||
guid: 88ec24e6589d20b4c96ef50762d888c1 |
|||
TextScriptImporter: |
|||
externalObjects: {} |
|||
userData: |
|||
assetBundleName: |
|||
assetBundleVariant: |
@ -0,0 +1,8 @@ |
|||
fileFormatVersion: 2 |
|||
guid: 7a43c48b7fbcd304882367535b95899c |
|||
folderAsset: yes |
|||
DefaultImporter: |
|||
externalObjects: {} |
|||
userData: |
|||
assetBundleName: |
|||
assetBundleVariant: |
@ -0,0 +1,8 @@ |
|||
fileFormatVersion: 2 |
|||
guid: 8cf6f82e62b403b48b531af84b48251c |
|||
folderAsset: yes |
|||
DefaultImporter: |
|||
externalObjects: {} |
|||
userData: |
|||
assetBundleName: |
|||
assetBundleVariant: |
@ -0,0 +1,142 @@ |
|||
using System.ComponentModel; |
|||
using UnityEngine; |
|||
|
|||
namespace DebugDrawEx |
|||
{ |
|||
public static class DebugDraw |
|||
{ |
|||
/// <summary>
|
|||
/// <para>Draws a line between specified start and end points.</para>
|
|||
/// </summary>
|
|||
/// <param name="start">Point in world space where the line should start.</param>
|
|||
/// <param name="end">Point in world space where the line should end.</param>
|
|||
/// <param name="color">Color of the line.</param>
|
|||
/// <param name="duration">How long the line should be visible for.</param>
|
|||
/// <param name="depthTest">Should the line be obscured by objects closer to the camera?</param>
|
|||
public static void DrawLine(Vector3 start, Vector3 end) |
|||
{ |
|||
bool depthTest = true; |
|||
float duration = 0.0f; |
|||
Color white = Color.white; |
|||
DrawLine(start, end, white, duration, depthTest); |
|||
} |
|||
|
|||
/// <summary>
|
|||
/// <para>Draws a line between specified start and end points.</para>
|
|||
/// </summary>
|
|||
/// <param name="start">Point in world space where the line should start.</param>
|
|||
/// <param name="end">Point in world space where the line should end.</param>
|
|||
/// <param name="color">Color of the line.</param>
|
|||
/// <param name="duration">How long the line should be visible for.</param>
|
|||
/// <param name="depthTest">Should the line be obscured by objects closer to the camera?</param>
|
|||
public static void DrawLine(Vector3 start, Vector3 end, Color color) |
|||
{ |
|||
bool depthTest = true; |
|||
float duration = 0.0f; |
|||
DrawLine(start, end, color, duration, depthTest); |
|||
} |
|||
|
|||
/// <summary>
|
|||
/// <para>Draws a line between specified start and end points.</para>
|
|||
/// </summary>
|
|||
/// <param name="start">Point in world space where the line should start.</param>
|
|||
/// <param name="end">Point in world space where the line should end.</param>
|
|||
/// <param name="color">Color of the line.</param>
|
|||
/// <param name="duration">How long the line should be visible for.</param>
|
|||
/// <param name="depthTest">Should the line be obscured by objects closer to the camera?</param>
|
|||
public static void DrawLine(Vector3 start, Vector3 end, Color color, float duration) |
|||
{ |
|||
bool depthTest = true; |
|||
DrawLine(start, end, color, duration, depthTest); |
|||
} |
|||
|
|||
/// <summary>
|
|||
/// <para>Draws a line between specified start and end points.</para>
|
|||
/// </summary>
|
|||
/// <param name="start">Point in world space where the line should start.</param>
|
|||
/// <param name="end">Point in world space where the line should end.</param>
|
|||
/// <param name="color">Color of the line.</param>
|
|||
/// <param name="duration">How long the line should be visible for.</param>
|
|||
/// <param name="depthTest">Should the line be obscured by objects closer to the camera?</param>
|
|||
public static void DrawLine( |
|||
Vector3 start, |
|||
Vector3 end, |
|||
[DefaultValue("Color.white")] Color color, |
|||
[DefaultValue("0.0f")] float duration, |
|||
[DefaultValue("true")] bool depthTest) |
|||
{ |
|||
var line = new Line |
|||
{ |
|||
Duration = duration, |
|||
DepthTest = depthTest |
|||
}; |
|||
line.AddLine(start, end, color); |
|||
|
|||
Graphics.DrawMesh(line.Mesh, Vector3.zero, Quaternion.identity, line.Mat, |
|||
0 , null, 0, null, false,false); |
|||
} |
|||
|
|||
/// <summary>
|
|||
/// <para>Draws a line from start to start + dir in world coordinates.</para>
|
|||
/// </summary>
|
|||
/// <param name="start">Point in world space where the ray should start.</param>
|
|||
/// <param name="dir">Direction and length of the ray.</param>
|
|||
/// <param name="color">Color of the drawn line.</param>
|
|||
/// <param name="duration">How long the line will be visible for (in seconds).</param>
|
|||
/// <param name="depthTest">Should the line be obscured by other objects closer to the camera?</param>
|
|||
public static void DrawRay(Vector3 start, Vector3 dir) |
|||
{ |
|||
bool depthTest = true; |
|||
float duration = 0.0f; |
|||
Color white = Color.white; |
|||
DrawRay(start, dir, white, duration, depthTest); |
|||
} |
|||
|
|||
/// <summary>
|
|||
/// <para>Draws a line from start to start + dir in world coordinates.</para>
|
|||
/// </summary>
|
|||
/// <param name="start">Point in world space where the ray should start.</param>
|
|||
/// <param name="dir">Direction and length of the ray.</param>
|
|||
/// <param name="color">Color of the drawn line.</param>
|
|||
/// <param name="duration">How long the line will be visible for (in seconds).</param>
|
|||
/// <param name="depthTest">Should the line be obscured by other objects closer to the camera?</param>
|
|||
public static void DrawRay(Vector3 start, Vector3 dir, Color color) |
|||
{ |
|||
bool depthTest = true; |
|||
float duration = 0.0f; |
|||
DrawRay(start, dir, color, duration, depthTest); |
|||
} |
|||
|
|||
/// <summary>
|
|||
/// <para>Draws a line from start to start + dir in world coordinates.</para>
|
|||
/// </summary>
|
|||
/// <param name="start">Point in world space where the ray should start.</param>
|
|||
/// <param name="dir">Direction and length of the ray.</param>
|
|||
/// <param name="color">Color of the drawn line.</param>
|
|||
/// <param name="duration">How long the line will be visible for (in seconds).</param>
|
|||
/// <param name="depthTest">Should the line be obscured by other objects closer to the camera?</param>
|
|||
public static void DrawRay(Vector3 start, Vector3 dir, Color color, float duration) |
|||
{ |
|||
bool depthTest = true; |
|||
DrawRay(start, dir, color, duration, depthTest); |
|||
} |
|||
|
|||
/// <summary>
|
|||
/// <para>Draws a line from start to start + dir in world coordinates.</para>
|
|||
/// </summary>
|
|||
/// <param name="start">Point in world space where the ray should start.</param>
|
|||
/// <param name="dir">Direction and length of the ray.</param>
|
|||
/// <param name="color">Color of the drawn line.</param>
|
|||
/// <param name="duration">How long the line will be visible for (in seconds).</param>
|
|||
/// <param name="depthTest">Should the line be obscured by other objects closer to the camera?</param>
|
|||
public static void DrawRay( |
|||
Vector3 start, |
|||
Vector3 dir, |
|||
[DefaultValue("Color.white")] Color color, |
|||
[DefaultValue("0.0f")] float duration, |
|||
[DefaultValue("true")] bool depthTest) |
|||
{ |
|||
DrawLine(start, start + dir, color, duration, depthTest); |
|||
} |
|||
} |
|||
} |
@ -0,0 +1,11 @@ |
|||
fileFormatVersion: 2 |
|||
guid: 816219397a19e3d459204148c5e855aa |
|||
MonoImporter: |
|||
externalObjects: {} |
|||
serializedVersion: 2 |
|||
defaultReferences: [] |
|||
executionOrder: 0 |
|||
icon: {instanceID: 0} |
|||
userData: |
|||
assetBundleName: |
|||
assetBundleVariant: |
@ -0,0 +1,65 @@ |
|||
using System.Collections.Generic; |
|||
using UnityEngine; |
|||
|
|||
namespace DebugDrawEx |
|||
{ |
|||
public class Line |
|||
{ |
|||
public Material Mat { get; set; } |
|||
public Mesh Mesh { get; private set; } |
|||
public bool DepthTest { get; set; } |
|||
public float Duration { get; set; } |
|||
private readonly List<Vector3> _vertices; |
|||
private readonly List<Color> _colors; |
|||
private readonly List<int> _indices; |
|||
private static readonly int ZTest = Shader.PropertyToID("_ZTest"); |
|||
|
|||
public Line() |
|||
{ |
|||
_vertices = new List<Vector3>(); |
|||
_colors = new List<Color>(); |
|||
_indices = new List<int>(); |
|||
} |
|||
|
|||
public void AddLine(Vector3 from, Vector3 to, Color color) |
|||
{ |
|||
_vertices.Add(from); |
|||
_vertices.Add(to); |
|||
_colors.Add(color); |
|||
_colors.Add(color); |
|||
_indices.Add(_vertices.Count - 2); |
|||
_indices.Add(_vertices.Count - 1); |
|||
Mesh = CreateMesh(); |
|||
|
|||
if (Duration != 0) |
|||
CreateGameObjectLine(from, to, color); |
|||
} |
|||
|
|||
private void CreateGameObjectLine(Vector3 from, Vector3 to, Color color) |
|||
{ |
|||
var go = new GameObject("line"); |
|||
go.hideFlags = HideFlags.HideAndDontSave; |
|||
var lineMonoBehaviour = go.AddComponent<LineMonoBehaviour>(); |
|||
lineMonoBehaviour.Point1 = from; |
|||
lineMonoBehaviour.Point2 = to; |
|||
lineMonoBehaviour.Color = color; |
|||
lineMonoBehaviour.Duration = Duration; |
|||
lineMonoBehaviour.DepthTest = DepthTest; |
|||
} |
|||
|
|||
private Mesh CreateMesh() |
|||
{ |
|||
var newMesh = new Mesh(); |
|||
newMesh.MarkDynamic(); |
|||
|
|||
Mat = new Material(Shader.Find("Hidden/Internal-Colored")); |
|||
Mat.SetInt(ZTest, DepthTest ? 4 : 0); |
|||
|
|||
newMesh.SetVertices(_vertices); |
|||
newMesh.SetColors(_colors); |
|||
newMesh.SetIndices(_indices.ToArray(), MeshTopology.Lines, 0); |
|||
|
|||
return newMesh; |
|||
} |
|||
} |
|||
} |
@ -0,0 +1,11 @@ |
|||
fileFormatVersion: 2 |
|||
guid: 058673d64d6600b42a67a06926f156f0 |
|||
MonoImporter: |
|||
externalObjects: {} |
|||
serializedVersion: 2 |
|||
defaultReferences: [] |
|||
executionOrder: 0 |
|||
icon: {instanceID: 0} |
|||
userData: |
|||
assetBundleName: |
|||
assetBundleVariant: |
@ -0,0 +1,22 @@ |
|||
using UnityEngine; |
|||
|
|||
namespace DebugDrawEx |
|||
{ |
|||
public class LineMonoBehaviour : MonoBehaviour |
|||
{ |
|||
public Color Color { get; set; } |
|||
public Vector3 Point1 { get; set; } |
|||
public Vector3 Point2 { get; set; } |
|||
public float Duration { get; set; } |
|||
public bool DepthTest { get; set; } |
|||
|
|||
private void Update() |
|||
{ |
|||
Duration -= Time.unscaledDeltaTime; |
|||
if (Duration <= 0) |
|||
Destroy(gameObject); |
|||
|
|||
DebugDraw.DrawLine(Point1, Point2, Color, 0, DepthTest); |
|||
} |
|||
} |
|||
} |
@ -0,0 +1,3 @@ |
|||
fileFormatVersion: 2 |
|||
guid: c00083303fe24687900c8c43b4960781 |
|||
timeCreated: 1650843949 |
@ -0,0 +1,14 @@ |
|||
{ |
|||
"name": "ropogames.debugdrawex", |
|||
"rootNamespace": "", |
|||
"references": [], |
|||
"includePlatforms": [], |
|||
"excludePlatforms": [], |
|||
"allowUnsafeCode": false, |
|||
"overrideReferences": false, |
|||
"precompiledReferences": [], |
|||
"autoReferenced": true, |
|||
"defineConstraints": [], |
|||
"versionDefines": [], |
|||
"noEngineReferences": false |
|||
} |
@ -0,0 +1,7 @@ |
|||
fileFormatVersion: 2 |
|||
guid: d54eab1b7df05cd4c9fca8a9694f8b4b |
|||
AssemblyDefinitionImporter: |
|||
externalObjects: {} |
|||
userData: |
|||
assetBundleName: |
|||
assetBundleVariant: |
@ -0,0 +1,8 @@ |
|||
fileFormatVersion: 2 |
|||
guid: 84f62d9166caf81419e22b56c719735d |
|||
folderAsset: yes |
|||
DefaultImporter: |
|||
externalObjects: {} |
|||
userData: |
|||
assetBundleName: |
|||
assetBundleVariant: |
@ -0,0 +1,8 @@ |
|||
fileFormatVersion: 2 |
|||
guid: 1e7d738364c53f94697007d142cf3fe7 |
|||
folderAsset: yes |
|||
DefaultImporter: |
|||
externalObjects: {} |
|||
userData: |
|||
assetBundleName: |
|||
assetBundleVariant: |
@ -0,0 +1,534 @@ |
|||
%YAML 1.1 |
|||
%TAG !u! tag:unity3d.com,2011: |
|||
--- !u!29 &1 |
|||
OcclusionCullingSettings: |
|||
m_ObjectHideFlags: 0 |
|||
serializedVersion: 2 |
|||
m_OcclusionBakeSettings: |
|||
smallestOccluder: 5 |
|||
smallestHole: 0.25 |
|||
backfaceThreshold: 100 |
|||
m_SceneGUID: 00000000000000000000000000000000 |
|||
m_OcclusionCullingData: {fileID: 0} |
|||
--- !u!104 &2 |
|||
RenderSettings: |
|||
m_ObjectHideFlags: 0 |
|||
serializedVersion: 9 |
|||
m_Fog: 0 |
|||
m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} |
|||
m_FogMode: 3 |
|||
m_FogDensity: 0.01 |
|||
m_LinearFogStart: 0 |
|||
m_LinearFogEnd: 300 |
|||
m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1} |
|||
m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1} |
|||
m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1} |
|||
m_AmbientIntensity: 1 |
|||
m_AmbientMode: 0 |
|||
m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1} |
|||
m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0} |
|||
m_HaloStrength: 0.5 |
|||
m_FlareStrength: 1 |
|||
m_FlareFadeSpeed: 3 |
|||
m_HaloTexture: {fileID: 0} |
|||
m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0} |
|||
m_DefaultReflectionMode: 0 |
|||
m_DefaultReflectionResolution: 128 |
|||
m_ReflectionBounces: 1 |
|||
m_ReflectionIntensity: 1 |
|||
m_CustomReflection: {fileID: 0} |
|||
m_Sun: {fileID: 705507994} |
|||
m_IndirectSpecularColor: {r: 0.44657898, g: 0.4964133, b: 0.5748178, a: 1} |
|||
m_UseRadianceAmbientProbe: 0 |
|||
--- !u!157 &3 |
|||
LightmapSettings: |
|||
m_ObjectHideFlags: 0 |
|||
serializedVersion: 12 |
|||
m_GIWorkflowMode: 1 |
|||
m_GISettings: |
|||
serializedVersion: 2 |
|||
m_BounceScale: 1 |
|||
m_IndirectOutputScale: 1 |
|||
m_AlbedoBoost: 1 |
|||
m_EnvironmentLightingMode: 0 |
|||
m_EnableBakedLightmaps: 1 |
|||
m_EnableRealtimeLightmaps: 0 |
|||
m_LightmapEditorSettings: |
|||
serializedVersion: 12 |
|||
m_Resolution: 2 |
|||
m_BakeResolution: 40 |
|||
m_AtlasSize: 1024 |
|||
m_AO: 0 |
|||
m_AOMaxDistance: 1 |
|||
m_CompAOExponent: 1 |
|||
m_CompAOExponentDirect: 0 |
|||
m_ExtractAmbientOcclusion: 0 |
|||
m_Padding: 2 |
|||
m_LightmapParameters: {fileID: 0} |
|||
m_LightmapsBakeMode: 1 |
|||
m_TextureCompression: 1 |
|||
m_FinalGather: 0 |
|||
m_FinalGatherFiltering: 1 |
|||
m_FinalGatherRayCount: 256 |
|||
m_ReflectionCompression: 2 |
|||
m_MixedBakeMode: 2 |
|||
m_BakeBackend: 1 |
|||
m_PVRSampling: 1 |
|||
m_PVRDirectSampleCount: 32 |
|||
m_PVRSampleCount: 500 |
|||
m_PVRBounces: 2 |
|||
m_PVREnvironmentSampleCount: 500 |
|||
m_PVREnvironmentReferencePointCount: 2048 |
|||
m_PVRFilteringMode: 2 |
|||
m_PVRDenoiserTypeDirect: 0 |
|||
m_PVRDenoiserTypeIndirect: 0 |
|||
m_PVRDenoiserTypeAO: 0 |
|||
m_PVRFilterTypeDirect: 0 |
|||
m_PVRFilterTypeIndirect: 0 |
|||
m_PVRFilterTypeAO: 0 |
|||
m_PVREnvironmentMIS: 0 |
|||
m_PVRCulling: 1 |
|||
m_PVRFilteringGaussRadiusDirect: 1 |
|||
m_PVRFilteringGaussRadiusIndirect: 5 |
|||
m_PVRFilteringGaussRadiusAO: 2 |
|||
m_PVRFilteringAtrousPositionSigmaDirect: 0.5 |
|||
m_PVRFilteringAtrousPositionSigmaIndirect: 2 |
|||
m_PVRFilteringAtrousPositionSigmaAO: 1 |
|||
m_ExportTrainingData: 0 |
|||
m_TrainingDataDestination: TrainingData |
|||
m_LightProbeSampleCountMultiplier: 4 |
|||
m_LightingDataAsset: {fileID: 0} |
|||
m_LightingSettings: {fileID: 0} |
|||
--- !u!196 &4 |
|||
NavMeshSettings: |
|||
serializedVersion: 2 |
|||
m_ObjectHideFlags: 0 |
|||
m_BuildSettings: |
|||
serializedVersion: 2 |
|||
agentTypeID: 0 |
|||
agentRadius: 0.5 |
|||
agentHeight: 2 |
|||
agentSlope: 45 |
|||
agentClimb: 0.4 |
|||
ledgeDropHeight: 0 |
|||
maxJumpAcrossDistance: 0 |
|||
minRegionArea: 2 |
|||
manualCellSize: 0 |
|||
cellSize: 0.16666667 |
|||
manualTileSize: 0 |
|||
tileSize: 256 |
|||
accuratePlacement: 0 |
|||
maxJobWorkers: 0 |
|||
preserveTilesOutsideBounds: 0 |
|||
debug: |
|||
m_Flags: 0 |
|||
m_NavMeshData: {fileID: 0} |
|||
--- !u!1 &705507993 |
|||
GameObject: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
serializedVersion: 6 |
|||
m_Component: |
|||
- component: {fileID: 705507995} |
|||
- component: {fileID: 705507994} |
|||
m_Layer: 0 |
|||
m_Name: Directional Light |
|||
m_TagString: Untagged |
|||
m_Icon: {fileID: 0} |
|||
m_NavMeshLayer: 0 |
|||
m_StaticEditorFlags: 0 |
|||
m_IsActive: 1 |
|||
--- !u!108 &705507994 |
|||
Light: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
m_GameObject: {fileID: 705507993} |
|||
m_Enabled: 1 |
|||
serializedVersion: 10 |
|||
m_Type: 1 |
|||
m_Shape: 0 |
|||
m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1} |
|||
m_Intensity: 1 |
|||
m_Range: 10 |
|||
m_SpotAngle: 30 |
|||
m_InnerSpotAngle: 21.80208 |
|||
m_CookieSize: 10 |
|||
m_Shadows: |
|||
m_Type: 2 |
|||
m_Resolution: -1 |
|||
m_CustomResolution: -1 |
|||
m_Strength: 1 |
|||
m_Bias: 0.05 |
|||
m_NormalBias: 0.4 |
|||
m_NearPlane: 0.2 |
|||
m_CullingMatrixOverride: |
|||
e00: 1 |
|||
e01: 0 |
|||
e02: 0 |
|||
e03: 0 |
|||
e10: 0 |
|||
e11: 1 |
|||
e12: 0 |
|||
e13: 0 |
|||
e20: 0 |
|||
e21: 0 |
|||
e22: 1 |
|||
e23: 0 |
|||
e30: 0 |
|||
e31: 0 |
|||
e32: 0 |
|||
e33: 1 |
|||
m_UseCullingMatrixOverride: 0 |
|||
m_Cookie: {fileID: 0} |
|||
m_DrawHalo: 0 |
|||
m_Flare: {fileID: 0} |
|||
m_RenderMode: 0 |
|||
m_CullingMask: |
|||
serializedVersion: 2 |
|||
m_Bits: 4294967295 |
|||
m_RenderingLayerMask: 1 |
|||
m_Lightmapping: 1 |
|||
m_LightShadowCasterMode: 0 |
|||
m_AreaSize: {x: 1, y: 1} |
|||
m_BounceIntensity: 1 |
|||
m_ColorTemperature: 6570 |
|||
m_UseColorTemperature: 0 |
|||
m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} |
|||
m_UseBoundingSphereOverride: 0 |
|||
m_UseViewFrustumForShadowCasterCull: 1 |
|||
m_ShadowRadius: 0 |
|||
m_ShadowAngle: 0 |
|||
--- !u!4 &705507995 |
|||
Transform: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
m_GameObject: {fileID: 705507993} |
|||
m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261} |
|||
m_LocalPosition: {x: 0, y: 3, z: 0} |
|||
m_LocalScale: {x: 1, y: 1, z: 1} |
|||
m_Children: [] |
|||
m_Father: {fileID: 0} |
|||
m_RootOrder: 1 |
|||
m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0} |
|||
--- !u!1 &963194225 |
|||
GameObject: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
serializedVersion: 6 |
|||
m_Component: |
|||
- component: {fileID: 963194228} |
|||
- component: {fileID: 963194227} |
|||
- component: {fileID: 963194226} |
|||
m_Layer: 0 |
|||
m_Name: Main Camera |
|||
m_TagString: MainCamera |
|||
m_Icon: {fileID: 0} |
|||
m_NavMeshLayer: 0 |
|||
m_StaticEditorFlags: 0 |
|||
m_IsActive: 1 |
|||
--- !u!81 &963194226 |
|||
AudioListener: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
m_GameObject: {fileID: 963194225} |
|||
m_Enabled: 1 |
|||
--- !u!20 &963194227 |
|||
Camera: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
m_GameObject: {fileID: 963194225} |
|||
m_Enabled: 1 |
|||
serializedVersion: 2 |
|||
m_ClearFlags: 1 |
|||
m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0} |
|||
m_projectionMatrixMode: 1 |
|||
m_GateFitMode: 2 |
|||
m_FOVAxisMode: 0 |
|||
m_SensorSize: {x: 36, y: 24} |
|||
m_LensShift: {x: 0, y: 0} |
|||
m_FocalLength: 50 |
|||
m_NormalizedViewPortRect: |
|||
serializedVersion: 2 |
|||
x: 0 |
|||
y: 0 |
|||
width: 1 |
|||
height: 1 |
|||
near clip plane: 0.3 |
|||
far clip plane: 1000 |
|||
field of view: 60 |
|||
orthographic: 0 |
|||
orthographic size: 5 |
|||
m_Depth: -1 |
|||
m_CullingMask: |
|||
serializedVersion: 2 |
|||
m_Bits: 4294967295 |
|||
m_RenderingPath: -1 |
|||
m_TargetTexture: {fileID: 0} |
|||
m_TargetDisplay: 0 |
|||
m_TargetEye: 3 |
|||
m_HDR: 1 |
|||
m_AllowMSAA: 1 |
|||
m_AllowDynamicResolution: 0 |
|||
m_ForceIntoRT: 0 |
|||
m_OcclusionCulling: 1 |
|||
m_StereoConvergence: 10 |
|||
m_StereoSeparation: 0.022 |
|||
--- !u!4 &963194228 |
|||
Transform: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
m_GameObject: {fileID: 963194225} |
|||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} |
|||
m_LocalPosition: {x: 0, y: 1, z: -10} |
|||
m_LocalScale: {x: 1, y: 1, z: 1} |
|||
m_Children: [] |
|||
m_Father: {fileID: 0} |
|||
m_RootOrder: 0 |
|||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} |
|||
--- !u!1 &1073102029 |
|||
GameObject: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
serializedVersion: 6 |
|||
m_Component: |
|||
- component: {fileID: 1073102033} |
|||
- component: {fileID: 1073102032} |
|||
- component: {fileID: 1073102031} |
|||
- component: {fileID: 1073102030} |
|||
m_Layer: 0 |
|||
m_Name: Cube |
|||
m_TagString: Untagged |
|||
m_Icon: {fileID: 0} |
|||
m_NavMeshLayer: 0 |
|||
m_StaticEditorFlags: 0 |
|||
m_IsActive: 1 |
|||
--- !u!65 &1073102030 |
|||
BoxCollider: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
m_GameObject: {fileID: 1073102029} |
|||
m_Material: {fileID: 0} |
|||
m_IsTrigger: 0 |
|||
m_Enabled: 1 |
|||
serializedVersion: 2 |
|||
m_Size: {x: 1, y: 1, z: 1} |
|||
m_Center: {x: 0, y: 0, z: 0} |
|||
--- !u!23 &1073102031 |
|||
MeshRenderer: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
m_GameObject: {fileID: 1073102029} |
|||
m_Enabled: 1 |
|||
m_CastShadows: 1 |
|||
m_ReceiveShadows: 1 |
|||
m_DynamicOccludee: 1 |
|||
m_MotionVectors: 1 |
|||
m_LightProbeUsage: 1 |
|||
m_ReflectionProbeUsage: 1 |
|||
m_RayTracingMode: 2 |
|||
m_RayTraceProcedural: 0 |
|||
m_RenderingLayerMask: 1 |
|||
m_RendererPriority: 0 |
|||
m_Materials: |
|||
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} |
|||
m_StaticBatchInfo: |
|||
firstSubMesh: 0 |
|||
subMeshCount: 0 |
|||
m_StaticBatchRoot: {fileID: 0} |
|||
m_ProbeAnchor: {fileID: 0} |
|||
m_LightProbeVolumeOverride: {fileID: 0} |
|||
m_ScaleInLightmap: 1 |
|||
m_ReceiveGI: 1 |
|||
m_PreserveUVs: 0 |
|||
m_IgnoreNormalsForChartDetection: 0 |
|||
m_ImportantGI: 0 |
|||
m_StitchLightmapSeams: 1 |
|||
m_SelectedEditorRenderState: 3 |
|||
m_MinimumChartSize: 4 |
|||
m_AutoUVMaxDistance: 0.5 |
|||
m_AutoUVMaxAngle: 89 |
|||
m_LightmapParameters: {fileID: 0} |
|||
m_SortingLayerID: 0 |
|||
m_SortingLayer: 0 |
|||
m_SortingOrder: 0 |
|||
m_AdditionalVertexStreams: {fileID: 0} |
|||
--- !u!33 &1073102032 |
|||
MeshFilter: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
m_GameObject: {fileID: 1073102029} |
|||
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} |
|||
--- !u!4 &1073102033 |
|||
Transform: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
m_GameObject: {fileID: 1073102029} |
|||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} |
|||
m_LocalPosition: {x: 0, y: 0, z: 0.586} |
|||
m_LocalScale: {x: 1, y: 1, z: 1} |
|||
m_Children: [] |
|||
m_Father: {fileID: 0} |
|||
m_RootOrder: 3 |
|||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} |
|||
--- !u!1 &1079336495 |
|||
GameObject: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
serializedVersion: 6 |
|||
m_Component: |
|||
- component: {fileID: 1079336497} |
|||
- component: {fileID: 1079336496} |
|||
m_Layer: 0 |
|||
m_Name: GameObject |
|||
m_TagString: Untagged |
|||
m_Icon: {fileID: 0} |
|||
m_NavMeshLayer: 0 |
|||
m_StaticEditorFlags: 0 |
|||
m_IsActive: 1 |
|||
--- !u!114 &1079336496 |
|||
MonoBehaviour: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
m_GameObject: {fileID: 1079336495} |
|||
m_Enabled: 1 |
|||
m_EditorHideFlags: 0 |
|||
m_Script: {fileID: 11500000, guid: a613bbe57621c0c4bb4ff2524b932ffe, type: 3} |
|||
m_Name: |
|||
m_EditorClassIdentifier: |
|||
--- !u!4 &1079336497 |
|||
Transform: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
m_GameObject: {fileID: 1079336495} |
|||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} |
|||
m_LocalPosition: {x: 0, y: 0, z: 0} |
|||
m_LocalScale: {x: 1, y: 1, z: 1} |
|||
m_Children: [] |
|||
m_Father: {fileID: 0} |
|||
m_RootOrder: 2 |
|||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} |
|||
--- !u!1 &1534016060 |
|||
GameObject: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
serializedVersion: 6 |
|||
m_Component: |
|||
- component: {fileID: 1534016064} |
|||
- component: {fileID: 1534016063} |
|||
- component: {fileID: 1534016062} |
|||
- component: {fileID: 1534016061} |
|||
m_Layer: 0 |
|||
m_Name: Cube (1) |
|||
m_TagString: Untagged |
|||
m_Icon: {fileID: 0} |
|||
m_NavMeshLayer: 0 |
|||
m_StaticEditorFlags: 0 |
|||
m_IsActive: 1 |
|||
--- !u!65 &1534016061 |
|||
BoxCollider: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
m_GameObject: {fileID: 1534016060} |
|||
m_Material: {fileID: 0} |
|||
m_IsTrigger: 0 |
|||
m_Enabled: 1 |
|||
serializedVersion: 2 |
|||
m_Size: {x: 1, y: 1, z: 1} |
|||
m_Center: {x: 0, y: 0, z: 0} |
|||
--- !u!23 &1534016062 |
|||
MeshRenderer: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
m_GameObject: {fileID: 1534016060} |
|||
m_Enabled: 1 |
|||
m_CastShadows: 1 |
|||
m_ReceiveShadows: 1 |
|||
m_DynamicOccludee: 1 |
|||
m_MotionVectors: 1 |
|||
m_LightProbeUsage: 1 |
|||
m_ReflectionProbeUsage: 1 |
|||
m_RayTracingMode: 2 |
|||
m_RayTraceProcedural: 0 |
|||
m_RenderingLayerMask: 1 |
|||
m_RendererPriority: 0 |
|||
m_Materials: |
|||
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} |
|||
m_StaticBatchInfo: |
|||
firstSubMesh: 0 |
|||
subMeshCount: 0 |
|||
m_StaticBatchRoot: {fileID: 0} |
|||
m_ProbeAnchor: {fileID: 0} |
|||
m_LightProbeVolumeOverride: {fileID: 0} |
|||
m_ScaleInLightmap: 1 |
|||
m_ReceiveGI: 1 |
|||
m_PreserveUVs: 0 |
|||
m_IgnoreNormalsForChartDetection: 0 |
|||
m_ImportantGI: 0 |
|||
m_StitchLightmapSeams: 1 |
|||
m_SelectedEditorRenderState: 3 |
|||
m_MinimumChartSize: 4 |
|||
m_AutoUVMaxDistance: 0.5 |
|||
m_AutoUVMaxAngle: 89 |
|||
m_LightmapParameters: {fileID: 0} |
|||
m_SortingLayerID: 0 |
|||
m_SortingLayer: 0 |
|||
m_SortingOrder: 0 |
|||
m_AdditionalVertexStreams: {fileID: 0} |
|||
--- !u!33 &1534016063 |
|||
MeshFilter: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
m_GameObject: {fileID: 1534016060} |
|||
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} |
|||
--- !u!4 &1534016064 |
|||
Transform: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
m_GameObject: {fileID: 1534016060} |
|||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} |
|||
m_LocalPosition: {x: 1.53, y: 0, z: 0} |
|||
m_LocalScale: {x: 1, y: 1, z: 1} |
|||
m_Children: [] |
|||
m_Father: {fileID: 0} |
|||
m_RootOrder: 4 |
|||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} |
@ -0,0 +1,7 @@ |
|||
fileFormatVersion: 2 |
|||
guid: 9fc0d4010bbf28b4594072e72b8655ab |
|||
DefaultImporter: |
|||
externalObjects: {} |
|||
userData: |
|||
assetBundleName: |
|||
assetBundleVariant: |
@ -0,0 +1,24 @@ |
|||
using DebugDrawEx; |
|||
using UnityEngine; |
|||
|
|||
public class Test : MonoBehaviour |
|||
{ |
|||
void Start() |
|||
{ |
|||
var point1 = new Vector3(-3, 0, 0); |
|||
var point2 = new Vector3(3, 0, 0); |
|||
DebugDraw.DrawLine(point1, point2, Color.green, 5, true); |
|||
//Debug.DrawLine(point1, point2, Color.green, 1000, false);
|
|||
//Debug.DrawLine(point1, point2);
|
|||
} |
|||
|
|||
void Update() |
|||
{ |
|||
/* |
|||
var point1 = new Vector3(-3, 0, 0); |
|||
var point2 = new Vector3(3, 0, 0); |
|||
DebugDraw.DrawLine(point1, point2, Color.green, 0, true); |
|||
//Debug.DrawLine(point1, point2, Color.green, 1000, false);
|
|||
*/ |
|||
} |
|||
} |
@ -0,0 +1,11 @@ |
|||
fileFormatVersion: 2 |
|||
guid: a613bbe57621c0c4bb4ff2524b932ffe |
|||
MonoImporter: |
|||
externalObjects: {} |
|||
serializedVersion: 2 |
|||
defaultReferences: [] |
|||
executionOrder: 0 |
|||
icon: {instanceID: 0} |
|||
userData: |
|||
assetBundleName: |
|||
assetBundleVariant: |
@ -0,0 +1,15 @@ |
|||
{ |
|||
"name": "com.ropogames.debugdrawex", |
|||
"version": "0.1.0", |
|||
"displayName": "Debug Draw Ex", |
|||
"description": "Debug draw in runtime", |
|||
"keywords": [ |
|||
"debug", |
|||
"log" |
|||
], |
|||
"author": { |
|||
"name": "errorcode", |
|||
"email": "errorcode@mail.ru", |
|||
"url": "https://chilidoginteractive.com/" |
|||
} |
|||
} |
@ -0,0 +1,7 @@ |
|||
fileFormatVersion: 2 |
|||
guid: 35d85ff0009227d4889273c1bde83bb0 |
|||
TextScriptImporter: |
|||
externalObjects: {} |
|||
userData: |
|||
assetBundleName: |
|||
assetBundleVariant: |
Write
Preview
Loading…
Cancel
Save
Reference in new issue